The Zen Count system is something a bit special. If you’ve heard about card counting and how it can help you when playing blackjack, you’ve come to the right place, but this is an advanced card counting system and not meant for card counting novices.
You’ll achieve better results if you practice using systems such as the Hi Lo Count card counting system and later graduate to the Zen Count system when you’ve mastered that strategy. The reasoning behind this is that Zen Count involves slightly more complex arithmetic, and features more number groupings. If you already have experience deploying a card counting system, this will come far more naturally to you than if you’re just starting out.
The Zen Count Idea
Understand that Zen Count is not a blanket guarantee of instant success at the Blackjack tables. The Zen Count system is not some silver bullet, and deploying it will not in and of itself make you rich.
However, what Zen Count does is provide you with a barometer of the state of the shoe that the Dealer is dealing out of. Using the Zen card counting system, you should be able to gain a sense of periods in the game when you are more likely to receive high-value hands. Also, you should be able to spot when the good cards are tailing off.
Why Is The Zen Count System Useful
While the Zen Count system doesn’t guarantee that you will win, it does give you a sense of the tides at play within the game. If you’re using the system, and the data it is giving you tells you that there are plenty of high cards left, then it’s a good time to start betting the maximum.
In the same vein, if you can tell that most of the action has passed, then you can minimise your losses by scaling your betting down to the smallest chips the game accepts. Additionally, if you’re certain that the higher value cards are gone, then it’s also safe to start hitting more, since you’re unlikely to draw a card worth 10 points.
How Zen Count Works
Zen Count works in the same basic way as systems like Hi Lo Count – the deck is separated into groupings. Each grouping gets a point count assigned to it. During the game, as you see instances of each grouping appear on the felt, you keep applying their value to a total that you’re running in your head.
The groupings and their points are as follows: the 2, 3 and 7 are worth +1, meaning that you add a point to your total when you see them. The 4, 5 and 6 are worth +2, so you’ll add two points when you see one of these.
The 8 and 9 aren’t worth anything, but the 10 and any of the Royals are worth -2: when you see them, drop two points. The Ace is worth -1.
Start from zero, and maintain a running total in your head. The higher its value, the more statistically likely it is that there are lots of high value cards left. When the total starts to drop low, so should your betting.